[@鞭炮] { #ACT MOV P1 $X MOV P2 $Y DEC P1 2 DEC P2 4 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P2 2 GMexecute mobfireburn $M $X $Y 0 10 4000 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 1 INC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P1 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P2 2 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P2 1 DEC P1 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P1 2 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P1 1 DEC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P2 2 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 1 DEC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 2 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P2 3 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 3 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P2 3 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P1 3 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 2 INC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 1 INC P2 2 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 2 DEC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y INC P1 1 DEC P2 2 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P1 2 DEC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P1 1 DEC P2 2 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P1 2 INC P2 1 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 MOV P1 $X MOV P2 $Y DEC P1 1 INC P2 2 GMexecute mobfireburn $M $STR(P1) $STR(P2) 20 30 1 Break }