共两部分这是第二部分
新版传世别墅系统脚本二(菜鸟可以从这里学习私服脚本写法)
[@5号练级]
#IF
EQUAL D1 10
CHECKMAPNAME BY05
CheckRangeMonCount BY05 46 51 50 < 100
#ACT
PARAM1 BY05
PARAM2 46
PARAM3 51
MonGen 僵尸18 30 8
MonGen 掷枪尸卫18 30 8
DELAY 15 @5号练级
#IF
EQUAL D1 10
CHECKMAPNAME BY05
CheckRangeMonCount BY05 46 51 50 > 100
#ACT
DELAY 15 @5号练级
#IF
CHECKMAPNAME BY05
#ELSEACT
CLEARMAPMON BY05
[@6号练级]
#IF
EQUAL D1 10
CHECKMAPNAME BY06
CheckRangeMonCount BY06 46 51 50 < 100
#ACT
PARAM1 BY06
PARAM2 46
PARAM3 51
MonGen 僵尸18 30 8
MonGen 掷枪尸卫18 30 8
DELAY 15 @6号练级
#IF
EQUAL D1 10
CHECKMAPNAME BY06
CheckRangeMonCount BY06 46 51 50 > 100
#ACT
DELAY 15 @6号练级
#IF
CHECKMAPNAME BY06
#ELSEACT
CLEARMAPMON BY06
[@7号练级]
#IF
EQUAL D1 10
CHECKMAPNAME BY07
CheckRangeMonCount BY07 46 51 50 < 100
#ACT
PARAM1 BY07
PARAM2 46
PARAM3 51
MonGen 僵尸18 30 8
MonGen 掷枪尸卫18 30 8
DELAY 15 @7号练级
#IF
EQUAL D1 10
CHECKMAPNAME BY07
CheckRangeMonCount BY07 46 51 50 > 100
#ACT
DELAY 15 @7号练级
#IF
CHECKMAPNAME BY07
#ELSEACT
CLEARMAPMON BY07
[@8号练级]
#IF
EQUAL D1 10
CHECKMAPNAME BY08
CheckRangeMonCount BY08 46 51 50 < 100
#ACT
PARAM1 BY08
PARAM2 46
PARAM3 51
MonGen 僵尸18 30 8
MonGen 掷枪尸卫18 30 8
DELAY 15 @8号练级
#IF
EQUAL D1 10
CHECKMAPNAME BY08
CheckRangeMonCount BY08 46 51 50 > 100
#ACT
DELAY 15 @8号练级
#IF
CHECKMAPNAME BY08
#ELSEACT
CLEARMAPMON BY08
[@1号打钱]
#IF
EQUAL D1 12
CHECKMAPNAME BY01
CheckRangeMonCount BY01 46 51 50 < 60
#ACT
PARAM1 BY01
PARAM2 46
PARAM3 51
MonGen 地下小鬼1 30 8
DELAY 15 @1号打钱
#IF
EQUAL D1 12
CHECKMAPNAME BY01
CheckRangeMonCount BY01 46 51 50 > 60
#ACT
DELAY 15 @1号打钱
#IF
CHECKMAPNAME BY01
#ELSEACT
CLEARMAPMON BY01
[@2号打钱]
#IF
EQUAL D1 12
CHECKMAPNAME BY02
CheckRangeMonCount BY02 46 51 50 < 60
#ACT
PARAM1 BY02
PARAM2 46
PARAM3 51
MonGen 地下小鬼1 30 8
DELAY 15 @2号打钱
#IF
EQUAL D1 12
CHECKMAPNAME BY02
CheckRangeMonCount BY02 46 51 50 > 60
#ACT
DELAY 15 @2号打钱
#IF
CHECKMAPNAME BY02
#ELSEACT
CLEARMAPMON BY02
[@3号打钱]
#IF
EQUAL D1 12
CHECKMAPNAME BY03
CheckRangeMonCount BY03 46 51 50 < 60
#ACT
PARAM1 BY03
PARAM2 46
PARAM3 51
MonGen 地下小鬼1 30 8
DELAY 15 @3号打钱
#IF
EQUAL D1 12
CHECKMAPNAME BY03
CheckRangeMonCount BY03 46 51 50 > 60
#ACT
DELAY 15 @3号打钱
#IF
CHECKMAPNAME BY03
#ELSEACT
CLEARMAPMON BY03
[@4号打钱]
#IF
EQUAL D1 12
CHECKMAPNAME BY04
CheckRangeMonCount BY04 46 51 50 < 60
#ACT
PARAM1 BY04
PARAM2 46
PARAM3 51
MonGen 地下小鬼1 30 8
DELAY 15 @4号打钱
#IF
EQUAL D1 12
CHECKMAPNAME BY04
CheckRangeMonCount BY04 46 51 50 > 60
#ACT
DELAY 15 @4号打钱
#IF
CHECKMAPNAME BY04
#ELSEACT
CLEARMAPMON BY04
[@5号打钱]
#IF
EQUAL D1 12
CHECKMAPNAME BY05
CheckRangeMonCount BY05 46 51 50 < 60
#ACT
PARAM1 BY05
PARAM2 46
PARAM3 51
MonGen 地下小鬼1 30 8
DELAY 15 @5号打钱
#IF
EQUAL D1 12
CHECKMAPNAME BY05
CheckRangeMonCount BY05 46 51 50 > 60
#ACT
DELAY 15 @5号打钱
#IF
CHECKMAPNAME BY05
#ELSEACT
CLEARMAPMON BY05
[@6号打钱]
#IF
EQUAL D1 12
CHECKMAPNAME BY06
CheckRangeMonCount BY06 46 51 50 < 60
#ACT
PARAM1 BY06
PARAM2 46
PARAM3 51
MonGen 地下小鬼1 30 8
DELAY 15 @6号打钱
#IF
EQUAL D1 12
CHECKMAPNAME BY06
CheckRangeMonCount BY06 46 51 50 > 60
#ACT
DELAY 15 @6号打钱
#IF
CHECKMAPNAME BY06
#ELSEACT
CLEARMAPMON BY06
[@7号打钱]
#IF
EQUAL D1 12
CHECKMAPNAME BY07
CheckRangeMonCount BY07 46 51 50 < 60
#ACT
PARAM1 BY07
PARAM2 46
PARAM3 51
MonGen 地下小鬼1 30 8
DELAY 15 @7号打钱
#IF
EQUAL D1 12
CHECKMAPNAME BY07
CheckRangeMonCount BY07 46 51 50 > 60
#ACT
DELAY 15 @7号打钱
#IF
CHECKMAPNAME BY07
#ELSEACT
CLEARMAPMON BY07
[@8号打钱]
#IF
EQUAL D1 12
CHECKMAPNAME BY08
CheckRangeMonCount BY08 46 51 50 < 60
#ACT
PARAM1 BY08
PARAM2 46
PARAM3 51
MonGen 地下小鬼1 30 8
DELAY 15 @8号打钱
#IF
EQUAL D1 12
CHECKMAPNAME BY08
CheckRangeMonCount BY08 46 51 50 > 60
#ACT
DELAY 15 @8号打钱
#IF
CHECKMAPNAME BY08
#ELSEACT
CLEARMAPMON BY08
第一部分
新版传世别墅系统脚本2